Tune seat travel timing and down movement ratio

This commit is contained in:
2026-06-07 06:11:58 +09:00
parent 5197348bd2
commit 7bc43f4192
+126 -27
View File
@@ -1,22 +1,41 @@
// Auto_Seat
// Initial automatic seat relay controller.
// Timed automatic seat controller with relay protection.
#define seatRelayD8 8
#define seatRelayD9 9
#define parkingPin A0
#define ignitionPin 7
const uint16_t SEAT_HARD_LIMIT_UP_MS = 6000;
const int PARKING_ON_THRESHOLD = 950;
const int PARKING_OFF_THRESHOLD = 940;
const unsigned long SEAT_UP_MS = 2000UL;
const unsigned long SEAT_DOWN_MS = 2200UL;
const int DOWN_SPEED_NUM = 11;
const int DOWN_SPEED_DEN = 10;
const unsigned long IGNITION_STABILIZE_MS = 1000UL;
const unsigned long DRIVE_CONFIRM_MS = 80UL;
const unsigned long PARK_CONFIRM_MS = 250UL;
const unsigned long RELAY_DEADTIME_MS = 120UL;
const unsigned long DOWN_EDGE_MARGIN_MS = 300UL;
boolean parkingState = LOW;
boolean ignitionState = LOW;
boolean previousDriveMode = LOW;
boolean parkingState = LOW;
boolean prevIgnitionState = LOW;
boolean confirmedDriveMode = LOW;
boolean pendingDriveMode = LOW;
bool isStabilizing = false;
bool downEdgeMarginActive = false;
int parkingRawValue = 0;
unsigned long moveStartTime = 0;
int seatAction = 0;
long currentPosMs = 0;
long targetPosMs = 0;
long downSpeedRemainder = 0;
unsigned long lastTime = 0;
unsigned long stabilizeStartTime = 0;
unsigned long pendingDriveModeStartTime = 0;
unsigned long relayDeadtimeStartTime = 0;
unsigned long downEdgeMarginTime = DOWN_EDGE_MARGIN_MS;
int currentSeatAction = 0;
int requestedSeatAction = 0;
int lastStoppedSeatAction = 0;
void setup() {
pinMode(parkingPin, INPUT);
@@ -24,21 +43,37 @@ void setup() {
pinMode(seatRelayD8, OUTPUT);
pinMode(seatRelayD9, OUTPUT);
applySeatAction(0);
seat(0);
measurement();
confirmedDriveMode = getRawDriveMode();
pendingDriveMode = confirmedDriveMode;
targetPosMs = getTargetForConfirmedMode();
lastTime = millis();
}
void loop() {
measurement();
boolean driveMode = ignitionState == HIGH && parkingState == LOW;
unsigned long currentTime = millis();
unsigned long deltaTime = currentTime - lastTime;
lastTime = currentTime;
if (driveMode != previousDriveMode) {
previousDriveMode = driveMode;
moveStartTime = millis();
seatAction = driveMode ? 1 : -1;
if (prevIgnitionState == LOW && ignitionState == HIGH) {
isStabilizing = true;
stabilizeStartTime = currentTime;
}
prevIgnitionState = ignitionState;
if (seatAction == 1 && millis() - moveStartTime >= SEAT_UP_MS) seatAction = 0;
if (seatAction == -1 && millis() - moveStartTime >= SEAT_DOWN_MS) seatAction = 0;
applySeatAction(seatAction);
if (isStabilizing && currentTime - stabilizeStartTime < IGNITION_STABILIZE_MS) {
seat(0);
updateRelayOutput(currentTime);
return;
}
isStabilizing = false;
updateConfirmedDriveMode(currentTime);
targetPosMs = getTargetForConfirmedMode();
updateMovement(deltaTime);
updateRelayOutput(currentTime);
}
void measurement() {
@@ -48,19 +83,83 @@ void measurement() {
else if (parkingState == HIGH && parkingRawValue <= PARKING_OFF_THRESHOLD) parkingState = LOW;
}
void setRelay(int relayPin, boolean state) {
digitalWrite(relayPin, state ? LOW : HIGH);
boolean getRawDriveMode() { return ignitionState == HIGH && parkingState == LOW; }
long getTargetForConfirmedMode() { return confirmedDriveMode == HIGH ? SEAT_HARD_LIMIT_UP_MS : 0; }
void updateConfirmedDriveMode(unsigned long currentTime) {
boolean rawDriveMode = getRawDriveMode();
if (rawDriveMode != pendingDriveMode) {
pendingDriveMode = rawDriveMode;
pendingDriveModeStartTime = currentTime;
}
unsigned long confirmMs = pendingDriveMode == HIGH ? DRIVE_CONFIRM_MS : PARK_CONFIRM_MS;
if (pendingDriveMode != confirmedDriveMode && currentTime - pendingDriveModeStartTime >= confirmMs) {
confirmedDriveMode = pendingDriveMode;
}
}
void updateMovement(unsigned long deltaTime) {
if (downEdgeMarginActive) {
seat(-1);
downEdgeMarginTime += deltaTime;
if (downEdgeMarginTime >= DOWN_EDGE_MARGIN_MS) {
downEdgeMarginActive = false;
downEdgeMarginTime = DOWN_EDGE_MARGIN_MS;
seat(0);
}
return;
}
if (currentPosMs < targetPosMs) {
seat(1);
currentPosMs += deltaTime;
if (currentPosMs >= targetPosMs) {
currentPosMs = targetPosMs;
seat(0);
}
} else if (currentPosMs > targetPosMs) {
seat(-1);
long scaled = deltaTime * DOWN_SPEED_NUM + downSpeedRemainder;
currentPosMs -= scaled / DOWN_SPEED_DEN;
downSpeedRemainder = scaled % DOWN_SPEED_DEN;
if (currentPosMs <= targetPosMs) {
currentPosMs = targetPosMs;
downSpeedRemainder = 0;
if (targetPosMs == 0) {
downEdgeMarginActive = true;
downEdgeMarginTime = 0;
} else {
seat(0);
}
}
} else {
seat(0);
}
}
void setRelay(int relayPin, boolean state) { digitalWrite(relayPin, state ? LOW : HIGH); }
void seat(int action) { requestedSeatAction = action; }
void updateRelayOutput(unsigned long currentTime) {
if (requestedSeatAction == currentSeatAction) {
applySeatAction(currentSeatAction);
return;
}
if (currentSeatAction != 0) {
lastStoppedSeatAction = currentSeatAction;
currentSeatAction = 0;
relayDeadtimeStartTime = currentTime;
applySeatAction(0);
return;
}
bool sameDirectionResume = requestedSeatAction != 0 && requestedSeatAction == lastStoppedSeatAction;
bool deadtimeDone = currentTime - relayDeadtimeStartTime >= RELAY_DEADTIME_MS;
if (sameDirectionResume || deadtimeDone) currentSeatAction = requestedSeatAction;
applySeatAction(currentSeatAction);
}
void applySeatAction(int action) {
if (action == 1) {
setRelay(seatRelayD8, 1);
setRelay(seatRelayD9, 0);
} else if (action == -1) {
setRelay(seatRelayD8, 0);
setRelay(seatRelayD9, 1);
} else {
setRelay(seatRelayD8, 0);
setRelay(seatRelayD9, 0);
}
if (action == 1) { setRelay(seatRelayD8, 1); setRelay(seatRelayD9, 0); }
else if (action == -1) { setRelay(seatRelayD8, 0); setRelay(seatRelayD9, 1); }
else { setRelay(seatRelayD8, 0); setRelay(seatRelayD9, 0); }
}